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It is best to bring the Coffee Machine or any other money-making gadget such as Gold Thaumaturgy along in order to afford the Red Right Hand's expensive upgrades.This tower can be assisted with fast firing towers such as Hammer Down and GOC Executor to deal with low health enemies and to assist damage to high health enemies.Therefore, gadget synergies and similar tactics used with the Nine-Tailed Fox may be applied to the Red Right Hand.They are both high-damage, high-range towers that have slow rate of fire. The Red Right Hand is similar to the Nine-Tailed Fox.The Tickle Monster would be better due to also providing range and firerate buffs, slightly dampening one of the Red Right Hand's hefty weakness of slow firerate.It does a devastating amount of damage when paired with support towers such as Tickle Monster and The Professor.Killstreak: Every kill will increase damage by 20% ( +5%).Slay Chance increased from 10% to 15% ( +5%).Overall, it is mainly used as a mid-late game tower due to its costly upgrades and placement along with high damage combined with long range. This makes the Red Right Hand good against high-health enemies that do not appear in groups, especially if the enemy isn't a Tank or Boss.
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#Codes for scp tower defense upgrade
However, it has a very slow rate of fire (even as slow as or slower than that of Nine-Tailed Fox at some points), has very expensive placement and upgrade prices and the killsteak have maximum of 10 cap.
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In addition, the Red Right Hand has and ability called Slay which has a small chance to instantly kill any Non-Tank enemy (During slay will have 1/3 chance to instantly kill tanks, slay deals 2x damage to bosses) and from level 2+, the Red Right Hand gain new passive ability called killstreak, which gain % damage boost base on enemies killed. The Red Right Hand is a heavy-hitting, long-ranged cliff tower that can be obtained at Level 60.įor its cost, it yields high, heavy damage and great range allowing it to shoot enemies from long distances.
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